Python for GenNext

Description

Embrace the digital era and prepare for a tech-savvy future with our Python for GenNext course. Tailored for young learners, this program is your ticket to exploring the exciting world of coding and technology.

In this course, we introduce Python, a beginner-friendly language, and guide you through the basics of programming. From building simple games to creating fun applications, you’ll develop problem-solving skills and a creative mindset that’s perfect for the next generation of innovators.

We believe that age should be no barrier to learning, and our course is designed to inspire and empower the young minds who want to dive into technology at an early age. Join us on this journey, where you’ll discover the magic of coding and set the stage for a future filled with endless possibilities. Python for GenNext is where young tech enthusiasts come to ignite their passion and start shaping the future.

Who this course is for:

Languages and Tools Covered :

Why to choose AppliedTech :

4 months internship

This intensive Four-month internship

Portfolio

Resume +Github

Interview Prep

The Interview Prep

Program Eligibility Criteria and Prerequisites :

Course Syllabus

Still have queries?

curriculum :

This curriculum tailored to their age and interests, suggested syllabus for introducing Python to school children.

  • What is programming?
  • Why learn Python?
  • Installing Python and setting up the environment (IDEs like Thonny or Mu are kid-friendly)
  • Running your first Python program: `print(“Hello, World!”)`
  • Comments
  • Variables and data types (int, float, string)
  • Basic input and output using `input()` and `print()`
  • Conditional statements: `if`, `elif`, `else`
  • Loops: `for` and `while` loops
  • Simple exercises (e.g., making a number guessing game)
  • Introduction to lists: creating, indexing, adding/removing items
  • Basic list operations: sorting, reversing
  • Introduction to tuples and their differences from lists
  • Defining and calling functions
  • Return values
  • Importance of code reusability
  • Drawing with the `turtle` module
  • Creating shapes, patterns, and basic animations
  • Basic string operations: concatenation, repetition, slicing
  • String methods: `upper()`, `lower()`, `find()`, `replace()`, etc.
  • Mini-projects: Building a simple text-based game or story generator
  • Using `import`
  • Exploring basic modules like `random`, `datetime`, etc.
  • Simple projects utilizing these modules (e.g., a dice simulator using the `random` module)
  • Understanding errors and exceptions
  • Basic error handling using `try`, `except`
  • Building a calculator
  • A basic quiz game
  • Any other fun, age-appropriate project ideas
  • Celebrating what they’ve learned
  • Introducing more advanced topics for those interested (like object-oriented programming, more libraries, etc.)
  • Sharing resources for continued learning

We will keep its lessons interactive and engaging. Using visual aids, animations, and real-life examples can make concepts clearer and more relatable.

No of Hours: 18 hrs (Approx Not to overwhelm the kids and giving them time to practice and internalize the concepts.)

Skills Covered

Testimonials

What they say